I’ve been an illustrator for over twenty years, and after being made redundant from a position as head of marketing a couple of years ago, I made the move, almost by accident into the amazing world of game design and Illustration.
Since then I’ve been hugely fortunate, I’m able to make a living from this amazing industry, I get to illustrate and be part of diverse, creative ideas and projects. Tranquility is one such project.
After reading a post on Facebook about a new game and the requirement for a vector artist, I got in touch with and was hired by Peter and James. There are many kinds of projects, may kinds of people and many ways to develop a game. Peter recognised my skill set and my time as an illustrator, giving the opportunity for a collaboration rather than a series of orders and a “monkey see, monkey do” approach to the project.